The Java SE 8 Fundamentals training introduces you to object-oriented programming using the Java language. Through hands-on exercises, you’ll begin to build a baseline of knowledge to propel your career in development.
Use Java programming language constructs to create a Java technology application.
Use decision and looping constructs and methods to dictate program flow.
Understand basic object oriented concepts such as inheritance, encapsulation, and abstraction.
Use and manipulate object references, and to write simple error handling code.
Use the new SE 8 java.time and java.time.format packages to format and print the local date and time.
Specify a data modification by passing a predicate lambda expression to the Collections class.
By enrolling in this course, you’ll expand your knowledge of Java SE 8, while building your Java skill set. You’ll build a solid basis in the Java programming language upon which to base continued work and training.
Write Java code that uses variables, arrays, conditional and loop constructs
Manipulate primitive numeric data and string data using Java operators
Create Java classes and use object references
Access the fields and methods of an object
Manipulate text data using the methods of the String and StringBuilder classes
Use casting without losing precision or causing errors
Declare, override, and invoke methods
Access and create static fields and methods
Use classes from the java.time and java.time.format packages to format and print the local date and time
Encapsulate a class using access modifiers and overloaded constructors
Define and implement a simple class hierarchy
Demonstrate polymorphism by implementing a Java Interface
Use a Predicate Lambda expression as the argument to a method
Handle a checked exception in a Java application
Knowledge of the English language
What Is a Java Program?
Running/testing a Java program
Introduction to Computer Programs
The Java Technology and Development Environment
Key Features of the Java Language
Creating a Java Main Class
The main Method
Data In the Cart
Working with Strings
Working with numbers
Manipulating numeric data
Managing Multiple Items
Working with Conditions
Working with a List of Items
Processing a list of items
Describing Objects and Classes
Working with Object References
Introducing the Soccer League Use Case
Defining fields and methods
Doing more with Arrays
Introducing the NetBeans IDE
Declaring, Instantiating, and Initializing Objects
Working with objects and classes
Manipulating and Formatting the Data in Your Program